4 posts tagged consoles
Great news! In less than one day, OUYA has surpassed their goal! Thank you to everyone that helped out!
An open source console built with Android OS is trying to change console gaming. Giving indie developers the ability to bring their games to the television and giving you many Free to Play games and demos, this looks like it can do what it aims to. It also brings Twitch.TV to your screen so you can watch all the esports your heart desires.
With a Tegra3 quad-core processor, 1GB of ram, 8GB of flash storage, built in WiFi and Bluetooth, HDMI and USB support, and a controller with a touchpad built in, this little beast of a console will be more than enough running on Android 4.0.
All they need now is your support to make their prototype a product ready to be sold (extremely cheaply) on market, so go over to their Kickstarter and make a pledge!
Although the developers/distributors claim that the issue is to constantly download missions and updates to your PC in order to play the game and not an issue regarding DRM, most of the PC community (the few of you who actually play S.T.A.L.K.E.R. games, like myself) who has heard about this is going down that familiar path of despair and bullshittery.
Even better (i.e. worse) is that Sergey Grigorovich, one of the key people behind the upcoming game, deflects responsibility onto online piracy as half-assed justification behind the decision. In an interview with GSC Game World, he continually stressed the importance of customers buying licenses to play the game, and that pirates were the main motivation behind utilizing DRM and the need for constant updates.
So, if you were planning on getting this game, here comes the biggest punchline: it will be the first S.T.A.L.K.E.R. game to see a console release. You know, those silly things that don’t require a constant internet connection to play the exact same game on.